I have 5 characters at lvl 85, with gear ranging from HC-ready (rogue) to FL geared (priest). From the start of the brewfest I only ran 3 of them through the dungeon. Since friday, though, I’ve been running all 5. Why? because the 3 hadn’t got a single mount between them.
So now I have 5 characters… with not a single mount between them.
RNG is the most annoyingly frustrating element of WoW. I’m used to pen and paper RPGs where your RNG is all in the dice, and CRPGs where the only real randomosity is in skill/combat rolls. Both of these cases can be mitigated by build – put enough points in Lockpicking/Big Guns and you’ll effectively never fail a check.
WoW turns this on its head. While you can build to minimize combat check failures in the sense of hit/exp/etc, there’s no way to mitigate extremely poor RNG in terms of drops etc, apart from just grinding the same content over and over again. This is particularly obnoxious when the content is only available for a certain period of time and only gives a certain number of chances for the drop.
Is there any good reason why the mount rewards shouldn’t just be made a reward for doing the event meta instead of a requirement for said meta? Not just talking about this event – while the halloween mask achievement is notorious for the same kind of poor RNG, I suspect a number of folks would be glad to see that one moved out as a reward as well, etc. That way at least there’d be some way to work toward it rather than just being repeatedly screwed over by piss-poor rolls.