All was fine and dandy in the world of holy pallies. I could heal through the most egregious abuses of HoTs, running through them with wild abandon and no mana breaks. My flow was fantastic. my rhythm perfect…
…and then I tried to heal DS.
Funny thing about HoTs, there isn’t really much AoE damage. Or unpredictable damage. Or real crisis triggers at all. Healing through them is the equivalent of 2-minute noodles – quick, simple, nothing unexpected. Still beats the Zanda approach of lemons embedded with glass shards, but not great for preparing a healer for raiding.
Holy pallies have become notorious for using Holy Radiance as their swiss army knife this tier, so I figured the AoE healing rotation would be three of those followed up by a Light of Dawn. Turns out that with around 2500-2600 spirit I can do this around three or four times before running OOM. How in the nine hells do others manage it through the whole of Ultraxion?
Of course, it doesn’t really help that I rely on the 2p t12 to keep my mana stable, and haven’t actually got any t13 (raid finder or otherwise). Tried again in Raid Finder, and if I switch to a rotation of HR > HR > HS > LoD I last a lot longer, but it’s still a massive drain on my mana pool.
I don’t know what’s missing. More spirit just means less healing, not enough means needing healer viagra…
…sigh. This probably wouldn’t bother me nearly so much if it wasn’t for how much this spell is meant to be a touchstone for the class. Is that good or bad?