Impending Victory is an awful talent. By which I mean of course that it should be given baseline treatment.
One of the biggest issues that warrior tanks complain about is that they’re the only meatshield that absolutely needs a healer – they don’t have any real self-healing. Warriors in general have only Victory rush and, let’s face it, Second Wind. IV is just too weak on its own to bother taking.
So: make IV the new baseline VR. Give it a rage cost, and give Prot a method of increasing the healing so that it’s a good reactive button. Let’s look at the examples of Death Strike or Word of Glory; perhaps a warrior’s IV could be improved by Devastate uses or when attacks are blocked. The rage cost should be high enough that it should always compete with Shield Block and Shield Barrier* as an active button, but not so high as to be prohibitive. Perhaps change the glyph to provide a cost saving after an enemy is killed, or simply bake such an effect into the base ability to maintain flavour.
This leaves the talent tier with a bit of a gap. Ideally I’d fill that by providing a talent which converts Rallying Cry into an absorb for x% or the warrior’s health, rather than the hp-increasing effect that we have today. Absorbs are a powerful toolkit item, and the option of enhancing one’s raid-wall would give warrior utility in general a much-needed shot in the arm. Call the ability “Iron Hymn”, or maybe “Phalanx”.
Why hasn’t this happened yet?
* Actually, considering Barrier’s near-uselessness, pretty much anything’s going to compete here. Just sayin’.