How difficult is it to master a class? What does it mean to master a class, and where’s the line between mere competency and mastery? At what point in the process is the player really trying? Do most people ever really try, in a world where failing in an earnest effort is seen as more damaging than the deniability of not having given it a genuine shot in the first place?
Do people really think that heroic players skate through without trying? Or is it just that they think they’ll somehow be able to get to heroics without trying and only there should their precious effort be expended?